[settings]
my_peds6Count = 14
my_peds6[0]Model = s_m_m_strperf_01
my_peds6[0]Model2 = 0x795AC7A8
my_peds6[0]Positionx = 3532.52
my_peds6[0]Positiony = 3775.833
my_peds6[0]Positionz = 29.9219
my_peds6[0]Heading = 183.0002
my_peds6[0]Task = 1
my_peds6[0]Weapon = Bat
my_peds6[0]Group = 1
my_peds6[0]SeatPosition = -1
my_peds6[0]my_peds_variation = Default
my_peds6[0]my_peds_Accuracy = 60
my_peds6[0]my_peds_Health = 1000
my_peds6[0]my_peds_Armour = 200
my_peds6[0]my_peds_Invincible = False
my_peds6[0]my_peds_DrivingSpeed = 60
my_peds6[0]my_peds_DrivingStyle = Normal
my_peds6[0]my_peds_CombatEngaugeRange = 100
my_peds6[0]my_peds_CanLeaveGuardRange = True
my_peds6[0]my_peds_GuardRange = 40
my_peds6[0]my_peds_VecFallowDist = 5
my_peds6[0]my_peds_seeingRange = 40
my_peds6[0]my_peds_hearingRange = 30
my_peds6[0]my_peds_group_numb = 0
my_peds6[0]my_peds_Combat_Ability = 10
my_peds6[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[0]my_peds_can_exit_vehicle = False
my_peds6[0]my_peds_waypoint = 0
my_peds6[0]COMPONENT_FACE_DRAWABLE = 0
my_peds6[0]COMPONENT_FACE_TEXTURE = 0
my_peds6[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[0]COMPONENT_HEAD_TEXTURE = 0
my_peds6[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[0]COMPONENT_HAIR_TEXTURE = 0
my_peds6[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[0]COMPONENT_TORSO_TEXTURE = 0
my_peds6[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[0]COMPONENT_LEGS_TEXTURE = 0
my_peds6[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[0]COMPONENT_HANDS_TEXTURE = 0
my_peds6[0]COMPONENT_FEET_DRAWABLE = 0
my_peds6[0]COMPONENT_FEET_TEXTURE = 0
my_peds6[0]COMPONENT_EYES_DRAWABLE = 0
my_peds6[0]COMPONENT_EYES_TEXTURE = 0
my_peds6[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[0]COMPONENT_TASKS_TEXTURE = 0
my_peds6[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[0]PROP_HATS_INDEX = -1
my_peds6[0]PROP_HATS_TEXTURE = -1
my_peds6[0]PROP_GLASSES_INDEX = -1
my_peds6[0]PROP_GLASSES_TEXTURE = -1
my_peds6[0]PROP_EARS_INDEX = -1
my_peds6[0]PROP_EARS_TEXTURE = -1
my_peds6[1]Model = s_m_m_strperf_01
my_peds6[1]Model2 = 0x795AC7A8
my_peds6[1]Positionx = 3532.42
my_peds6[1]Positiony = 3776.32
my_peds6[1]Positionz = 29.92209
my_peds6[1]Heading = 182.9999
my_peds6[1]Task = 1
my_peds6[1]Weapon = Bat
my_peds6[1]Group = 1
my_peds6[1]SeatPosition = -1
my_peds6[1]my_peds_variation = Default
my_peds6[1]my_peds_Accuracy = 60
my_peds6[1]my_peds_Health = 1000
my_peds6[1]my_peds_Armour = 200
my_peds6[1]my_peds_Invincible = False
my_peds6[1]my_peds_DrivingSpeed = 60
my_peds6[1]my_peds_DrivingStyle = Normal
my_peds6[1]my_peds_CombatEngaugeRange = 100
my_peds6[1]my_peds_CanLeaveGuardRange = True
my_peds6[1]my_peds_GuardRange = 40
my_peds6[1]my_peds_VecFallowDist = 5
my_peds6[1]my_peds_seeingRange = 40
my_peds6[1]my_peds_hearingRange = 30
my_peds6[1]my_peds_group_numb = 0
my_peds6[1]my_peds_Combat_Ability = 10
my_peds6[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[1]my_peds_can_exit_vehicle = False
my_peds6[1]my_peds_waypoint = 0
my_peds6[1]COMPONENT_FACE_DRAWABLE = 0
my_peds6[1]COMPONENT_FACE_TEXTURE = 0
my_peds6[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[1]COMPONENT_HEAD_TEXTURE = 0
my_peds6[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[1]COMPONENT_HAIR_TEXTURE = 0
my_peds6[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[1]COMPONENT_TORSO_TEXTURE = 0
my_peds6[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[1]COMPONENT_LEGS_TEXTURE = 0
my_peds6[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[1]COMPONENT_HANDS_TEXTURE = 0
my_peds6[1]COMPONENT_FEET_DRAWABLE = 0
my_peds6[1]COMPONENT_FEET_TEXTURE = 0
my_peds6[1]COMPONENT_EYES_DRAWABLE = 0
my_peds6[1]COMPONENT_EYES_TEXTURE = 0
my_peds6[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[1]COMPONENT_TASKS_TEXTURE = 0
my_peds6[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[1]PROP_HATS_INDEX = -1
my_peds6[1]PROP_HATS_TEXTURE = -1
my_peds6[1]PROP_GLASSES_INDEX = -1
my_peds6[1]PROP_GLASSES_TEXTURE = -1
my_peds6[1]PROP_EARS_INDEX = -1
my_peds6[1]PROP_EARS_TEXTURE = -1
my_peds6[2]Model = s_m_m_strperf_01
my_peds6[2]Model2 = 0x795AC7A8
my_peds6[2]Positionx = 3532.509
my_peds6[2]Positiony = 3776.809
my_peds6[2]Positionz = 29.92225
my_peds6[2]Heading = 182.9999
my_peds6[2]Task = 1
my_peds6[2]Weapon = Bat
my_peds6[2]Group = 1
my_peds6[2]SeatPosition = -1
my_peds6[2]my_peds_variation = Default
my_peds6[2]my_peds_Accuracy = 60
my_peds6[2]my_peds_Health = 1000
my_peds6[2]my_peds_Armour = 200
my_peds6[2]my_peds_Invincible = False
my_peds6[2]my_peds_DrivingSpeed = 60
my_peds6[2]my_peds_DrivingStyle = Normal
my_peds6[2]my_peds_CombatEngaugeRange = 100
my_peds6[2]my_peds_CanLeaveGuardRange = True
my_peds6[2]my_peds_GuardRange = 40
my_peds6[2]my_peds_VecFallowDist = 5
my_peds6[2]my_peds_seeingRange = 40
my_peds6[2]my_peds_hearingRange = 30
my_peds6[2]my_peds_group_numb = 0
my_peds6[2]my_peds_Combat_Ability = 10
my_peds6[2]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[2]my_peds_can_exit_vehicle = False
my_peds6[2]my_peds_waypoint = 0
my_peds6[2]COMPONENT_FACE_DRAWABLE = 0
my_peds6[2]COMPONENT_FACE_TEXTURE = 0
my_peds6[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[2]COMPONENT_HEAD_TEXTURE = 0
my_peds6[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[2]COMPONENT_HAIR_TEXTURE = 0
my_peds6[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[2]COMPONENT_TORSO_TEXTURE = 0
my_peds6[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[2]COMPONENT_LEGS_TEXTURE = 0
my_peds6[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[2]COMPONENT_HANDS_TEXTURE = 0
my_peds6[2]COMPONENT_FEET_DRAWABLE = 0
my_peds6[2]COMPONENT_FEET_TEXTURE = 0
my_peds6[2]COMPONENT_EYES_DRAWABLE = 0
my_peds6[2]COMPONENT_EYES_TEXTURE = 0
my_peds6[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[2]COMPONENT_TASKS_TEXTURE = 0
my_peds6[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[2]PROP_HATS_INDEX = -1
my_peds6[2]PROP_HATS_TEXTURE = -1
my_peds6[2]PROP_GLASSES_INDEX = -1
my_peds6[2]PROP_GLASSES_TEXTURE = -1
my_peds6[2]PROP_EARS_INDEX = -1
my_peds6[2]PROP_EARS_TEXTURE = -1
my_peds6[3]Model = s_m_m_strperf_01
my_peds6[3]Model2 = 0x795AC7A8
my_peds6[3]Positionx = 3532.675
my_peds6[3]Positiony = 3777.282
my_peds6[3]Positionz = 29.92241
my_peds6[3]Heading = 183.0002
my_peds6[3]Task = 1
my_peds6[3]Weapon = Bat
my_peds6[3]Group = 1
my_peds6[3]SeatPosition = -1
my_peds6[3]my_peds_variation = Default
my_peds6[3]my_peds_Accuracy = 60
my_peds6[3]my_peds_Health = 1000
my_peds6[3]my_peds_Armour = 200
my_peds6[3]my_peds_Invincible = False
my_peds6[3]my_peds_DrivingSpeed = 60
my_peds6[3]my_peds_DrivingStyle = Normal
my_peds6[3]my_peds_CombatEngaugeRange = 100
my_peds6[3]my_peds_CanLeaveGuardRange = True
my_peds6[3]my_peds_GuardRange = 40
my_peds6[3]my_peds_VecFallowDist = 5
my_peds6[3]my_peds_seeingRange = 40
my_peds6[3]my_peds_hearingRange = 30
my_peds6[3]my_peds_group_numb = 0
my_peds6[3]my_peds_Combat_Ability = 10
my_peds6[3]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[3]my_peds_can_exit_vehicle = False
my_peds6[3]my_peds_waypoint = 0
my_peds6[3]COMPONENT_FACE_DRAWABLE = 0
my_peds6[3]COMPONENT_FACE_TEXTURE = 0
my_peds6[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[3]COMPONENT_HEAD_TEXTURE = 0
my_peds6[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[3]COMPONENT_HAIR_TEXTURE = 0
my_peds6[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[3]COMPONENT_TORSO_TEXTURE = 0
my_peds6[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[3]COMPONENT_LEGS_TEXTURE = 0
my_peds6[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[3]COMPONENT_HANDS_TEXTURE = 0
my_peds6[3]COMPONENT_FEET_DRAWABLE = 0
my_peds6[3]COMPONENT_FEET_TEXTURE = 0
my_peds6[3]COMPONENT_EYES_DRAWABLE = 0
my_peds6[3]COMPONENT_EYES_TEXTURE = 0
my_peds6[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[3]COMPONENT_TASKS_TEXTURE = 0
my_peds6[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[3]PROP_HATS_INDEX = -1
my_peds6[3]PROP_HATS_TEXTURE = -1
my_peds6[3]PROP_GLASSES_INDEX = -1
my_peds6[3]PROP_GLASSES_TEXTURE = -1
my_peds6[3]PROP_EARS_INDEX = -1
my_peds6[3]PROP_EARS_TEXTURE = -1
my_peds6[4]Model = s_m_m_strperf_01
my_peds6[4]Model2 = 0x795AC7A8
my_peds6[4]Positionx = 3532.805
my_peds6[4]Positiony = 3778.219
my_peds6[4]Positionz = 29.92252
my_peds6[4]Heading = 182.9998
my_peds6[4]Task = 1
my_peds6[4]Weapon = Bat
my_peds6[4]Group = 1
my_peds6[4]SeatPosition = -1
my_peds6[4]my_peds_variation = Default
my_peds6[4]my_peds_Accuracy = 60
my_peds6[4]my_peds_Health = 1000
my_peds6[4]my_peds_Armour = 200
my_peds6[4]my_peds_Invincible = False
my_peds6[4]my_peds_DrivingSpeed = 60
my_peds6[4]my_peds_DrivingStyle = Normal
my_peds6[4]my_peds_CombatEngaugeRange = 100
my_peds6[4]my_peds_CanLeaveGuardRange = True
my_peds6[4]my_peds_GuardRange = 40
my_peds6[4]my_peds_VecFallowDist = 5
my_peds6[4]my_peds_seeingRange = 40
my_peds6[4]my_peds_hearingRange = 30
my_peds6[4]my_peds_group_numb = 0
my_peds6[4]my_peds_Combat_Ability = 10
my_peds6[4]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[4]my_peds_can_exit_vehicle = False
my_peds6[4]my_peds_waypoint = 0
my_peds6[4]COMPONENT_FACE_DRAWABLE = 0
my_peds6[4]COMPONENT_FACE_TEXTURE = 0
my_peds6[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[4]COMPONENT_HEAD_TEXTURE = 0
my_peds6[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[4]COMPONENT_HAIR_TEXTURE = 0
my_peds6[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[4]COMPONENT_TORSO_TEXTURE = 0
my_peds6[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[4]COMPONENT_LEGS_TEXTURE = 0
my_peds6[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[4]COMPONENT_HANDS_TEXTURE = 0
my_peds6[4]COMPONENT_FEET_DRAWABLE = 0
my_peds6[4]COMPONENT_FEET_TEXTURE = 0
my_peds6[4]COMPONENT_EYES_DRAWABLE = 0
my_peds6[4]COMPONENT_EYES_TEXTURE = 0
my_peds6[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[4]COMPONENT_TASKS_TEXTURE = 0
my_peds6[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[4]PROP_HATS_INDEX = -1
my_peds6[4]PROP_HATS_TEXTURE = -1
my_peds6[4]PROP_GLASSES_INDEX = -1
my_peds6[4]PROP_GLASSES_TEXTURE = -1
my_peds6[4]PROP_EARS_INDEX = -1
my_peds6[4]PROP_EARS_TEXTURE = -1
my_peds6[5]Model = s_m_m_strperf_01
my_peds6[5]Model2 = 0x795AC7A8
my_peds6[5]Positionx = 3532.585
my_peds6[5]Positiony = 3777.773
my_peds6[5]Positionz = 29.9225
my_peds6[5]Heading = 182.9999
my_peds6[5]Task = 1
my_peds6[5]Weapon = Bat
my_peds6[5]Group = 1
my_peds6[5]SeatPosition = -1
my_peds6[5]my_peds_variation = Default
my_peds6[5]my_peds_Accuracy = 60
my_peds6[5]my_peds_Health = 1000
my_peds6[5]my_peds_Armour = 200
my_peds6[5]my_peds_Invincible = False
my_peds6[5]my_peds_DrivingSpeed = 60
my_peds6[5]my_peds_DrivingStyle = Normal
my_peds6[5]my_peds_CombatEngaugeRange = 100
my_peds6[5]my_peds_CanLeaveGuardRange = True
my_peds6[5]my_peds_GuardRange = 40
my_peds6[5]my_peds_VecFallowDist = 5
my_peds6[5]my_peds_seeingRange = 40
my_peds6[5]my_peds_hearingRange = 30
my_peds6[5]my_peds_group_numb = 0
my_peds6[5]my_peds_Combat_Ability = 10
my_peds6[5]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[5]my_peds_can_exit_vehicle = False
my_peds6[5]my_peds_waypoint = 0
my_peds6[5]COMPONENT_FACE_DRAWABLE = 0
my_peds6[5]COMPONENT_FACE_TEXTURE = 0
my_peds6[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[5]COMPONENT_HEAD_TEXTURE = 0
my_peds6[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[5]COMPONENT_HAIR_TEXTURE = 0
my_peds6[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[5]COMPONENT_TORSO_TEXTURE = 0
my_peds6[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[5]COMPONENT_LEGS_TEXTURE = 0
my_peds6[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[5]COMPONENT_HANDS_TEXTURE = 0
my_peds6[5]COMPONENT_FEET_DRAWABLE = 0
my_peds6[5]COMPONENT_FEET_TEXTURE = 0
my_peds6[5]COMPONENT_EYES_DRAWABLE = 0
my_peds6[5]COMPONENT_EYES_TEXTURE = 0
my_peds6[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[5]COMPONENT_TASKS_TEXTURE = 0
my_peds6[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[5]PROP_HATS_INDEX = -1
my_peds6[5]PROP_HATS_TEXTURE = -1
my_peds6[5]PROP_GLASSES_INDEX = -1
my_peds6[5]PROP_GLASSES_TEXTURE = -1
my_peds6[5]PROP_EARS_INDEX = -1
my_peds6[5]PROP_EARS_TEXTURE = -1
my_peds6[6]Model = s_m_m_strperf_01
my_peds6[6]Model2 = 0x795AC7A8
my_peds6[6]Positionx = 3532.096
my_peds6[6]Positiony = 3777.856
my_peds6[6]Positionz = 29.92251
my_peds6[6]Heading = 182.9998
my_peds6[6]Task = 1
my_peds6[6]Weapon = Bat
my_peds6[6]Group = 1
my_peds6[6]SeatPosition = -1
my_peds6[6]my_peds_variation = Default
my_peds6[6]my_peds_Accuracy = 60
my_peds6[6]my_peds_Health = 1000
my_peds6[6]my_peds_Armour = 200
my_peds6[6]my_peds_Invincible = False
my_peds6[6]my_peds_DrivingSpeed = 60
my_peds6[6]my_peds_DrivingStyle = Normal
my_peds6[6]my_peds_CombatEngaugeRange = 100
my_peds6[6]my_peds_CanLeaveGuardRange = True
my_peds6[6]my_peds_GuardRange = 40
my_peds6[6]my_peds_VecFallowDist = 5
my_peds6[6]my_peds_seeingRange = 40
my_peds6[6]my_peds_hearingRange = 30
my_peds6[6]my_peds_group_numb = 0
my_peds6[6]my_peds_Combat_Ability = 10
my_peds6[6]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[6]my_peds_can_exit_vehicle = False
my_peds6[6]my_peds_waypoint = 0
my_peds6[6]COMPONENT_FACE_DRAWABLE = 0
my_peds6[6]COMPONENT_FACE_TEXTURE = 0
my_peds6[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[6]COMPONENT_HEAD_TEXTURE = 0
my_peds6[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[6]COMPONENT_HAIR_TEXTURE = 0
my_peds6[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[6]COMPONENT_TORSO_TEXTURE = 0
my_peds6[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[6]COMPONENT_LEGS_TEXTURE = 0
my_peds6[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[6]COMPONENT_HANDS_TEXTURE = 0
my_peds6[6]COMPONENT_FEET_DRAWABLE = 0
my_peds6[6]COMPONENT_FEET_TEXTURE = 0
my_peds6[6]COMPONENT_EYES_DRAWABLE = 0
my_peds6[6]COMPONENT_EYES_TEXTURE = 0
my_peds6[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[6]COMPONENT_TASKS_TEXTURE = 0
my_peds6[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[6]PROP_HATS_INDEX = -1
my_peds6[6]PROP_HATS_TEXTURE = -1
my_peds6[6]PROP_GLASSES_INDEX = -1
my_peds6[6]PROP_GLASSES_TEXTURE = -1
my_peds6[6]PROP_EARS_INDEX = -1
my_peds6[6]PROP_EARS_TEXTURE = -1
my_peds6[7]Model = s_m_m_strperf_01
my_peds6[7]Model2 = 0x795AC7A8
my_peds6[7]Positionx = 3531.966
my_peds6[7]Positiony = 3776.901
my_peds6[7]Positionz = 29.92241
my_peds6[7]Heading = 183.0002
my_peds6[7]Task = 1
my_peds6[7]Weapon = Bat
my_peds6[7]Group = 1
my_peds6[7]SeatPosition = -1
my_peds6[7]my_peds_variation = Default
my_peds6[7]my_peds_Accuracy = 60
my_peds6[7]my_peds_Health = 1000
my_peds6[7]my_peds_Armour = 200
my_peds6[7]my_peds_Invincible = False
my_peds6[7]my_peds_DrivingSpeed = 60
my_peds6[7]my_peds_DrivingStyle = Normal
my_peds6[7]my_peds_CombatEngaugeRange = 100
my_peds6[7]my_peds_CanLeaveGuardRange = True
my_peds6[7]my_peds_GuardRange = 40
my_peds6[7]my_peds_VecFallowDist = 5
my_peds6[7]my_peds_seeingRange = 40
my_peds6[7]my_peds_hearingRange = 30
my_peds6[7]my_peds_group_numb = 0
my_peds6[7]my_peds_Combat_Ability = 10
my_peds6[7]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[7]my_peds_can_exit_vehicle = False
my_peds6[7]my_peds_waypoint = 0
my_peds6[7]COMPONENT_FACE_DRAWABLE = 0
my_peds6[7]COMPONENT_FACE_TEXTURE = 0
my_peds6[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[7]COMPONENT_HEAD_TEXTURE = 0
my_peds6[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[7]COMPONENT_HAIR_TEXTURE = 0
my_peds6[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[7]COMPONENT_TORSO_TEXTURE = 0
my_peds6[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[7]COMPONENT_LEGS_TEXTURE = 0
my_peds6[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[7]COMPONENT_HANDS_TEXTURE = 0
my_peds6[7]COMPONENT_FEET_DRAWABLE = 0
my_peds6[7]COMPONENT_FEET_TEXTURE = 0
my_peds6[7]COMPONENT_EYES_DRAWABLE = 0
my_peds6[7]COMPONENT_EYES_TEXTURE = 0
my_peds6[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[7]COMPONENT_TASKS_TEXTURE = 0
my_peds6[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[7]PROP_HATS_INDEX = -1
my_peds6[7]PROP_HATS_TEXTURE = -1
my_peds6[7]PROP_GLASSES_INDEX = -1
my_peds6[7]PROP_GLASSES_TEXTURE = -1
my_peds6[7]PROP_EARS_INDEX = -1
my_peds6[7]PROP_EARS_TEXTURE = -1
my_peds6[8]Model = s_m_m_strperf_01
my_peds6[8]Model2 = 0x795AC7A8
my_peds6[8]Positionx = 3531.903
my_peds6[8]Positiony = 3777.394
my_peds6[8]Positionz = 29.9225
my_peds6[8]Heading = 182.9999
my_peds6[8]Task = 1
my_peds6[8]Weapon = Bat
my_peds6[8]Group = 1
my_peds6[8]SeatPosition = -1
my_peds6[8]my_peds_variation = Default
my_peds6[8]my_peds_Accuracy = 60
my_peds6[8]my_peds_Health = 1000
my_peds6[8]my_peds_Armour = 200
my_peds6[8]my_peds_Invincible = False
my_peds6[8]my_peds_DrivingSpeed = 60
my_peds6[8]my_peds_DrivingStyle = Normal
my_peds6[8]my_peds_CombatEngaugeRange = 100
my_peds6[8]my_peds_CanLeaveGuardRange = True
my_peds6[8]my_peds_GuardRange = 40
my_peds6[8]my_peds_VecFallowDist = 5
my_peds6[8]my_peds_seeingRange = 40
my_peds6[8]my_peds_hearingRange = 30
my_peds6[8]my_peds_group_numb = 0
my_peds6[8]my_peds_Combat_Ability = 10
my_peds6[8]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[8]my_peds_can_exit_vehicle = False
my_peds6[8]my_peds_waypoint = 0
my_peds6[8]COMPONENT_FACE_DRAWABLE = 0
my_peds6[8]COMPONENT_FACE_TEXTURE = 0
my_peds6[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[8]COMPONENT_HEAD_TEXTURE = 0
my_peds6[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[8]COMPONENT_HAIR_TEXTURE = 0
my_peds6[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[8]COMPONENT_TORSO_TEXTURE = 0
my_peds6[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[8]COMPONENT_LEGS_TEXTURE = 0
my_peds6[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[8]COMPONENT_HANDS_TEXTURE = 0
my_peds6[8]COMPONENT_FEET_DRAWABLE = 0
my_peds6[8]COMPONENT_FEET_TEXTURE = 0
my_peds6[8]COMPONENT_EYES_DRAWABLE = 0
my_peds6[8]COMPONENT_EYES_TEXTURE = 0
my_peds6[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[8]COMPONENT_TASKS_TEXTURE = 0
my_peds6[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[8]PROP_HATS_INDEX = -1
my_peds6[8]PROP_HATS_TEXTURE = -1
my_peds6[8]PROP_GLASSES_INDEX = -1
my_peds6[8]PROP_GLASSES_TEXTURE = -1
my_peds6[8]PROP_EARS_INDEX = -1
my_peds6[8]PROP_EARS_TEXTURE = -1
my_peds6[9]Model = s_m_m_strperf_01
my_peds6[9]Model2 = 0x795AC7A8
my_peds6[9]Positionx = 3531.096
my_peds6[9]Positiony = 3776.848
my_peds6[9]Positionz = 29.92251
my_peds6[9]Heading = 183.0003
my_peds6[9]Task = 1
my_peds6[9]Weapon = Bat
my_peds6[9]Group = 1
my_peds6[9]SeatPosition = -1
my_peds6[9]my_peds_variation = Default
my_peds6[9]my_peds_Accuracy = 60
my_peds6[9]my_peds_Health = 1000
my_peds6[9]my_peds_Armour = 200
my_peds6[9]my_peds_Invincible = False
my_peds6[9]my_peds_DrivingSpeed = 60
my_peds6[9]my_peds_DrivingStyle = Normal
my_peds6[9]my_peds_CombatEngaugeRange = 100
my_peds6[9]my_peds_CanLeaveGuardRange = True
my_peds6[9]my_peds_GuardRange = 40
my_peds6[9]my_peds_VecFallowDist = 5
my_peds6[9]my_peds_seeingRange = 40
my_peds6[9]my_peds_hearingRange = 30
my_peds6[9]my_peds_group_numb = 0
my_peds6[9]my_peds_Combat_Ability = 10
my_peds6[9]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[9]my_peds_can_exit_vehicle = False
my_peds6[9]my_peds_waypoint = 0
my_peds6[9]COMPONENT_FACE_DRAWABLE = 0
my_peds6[9]COMPONENT_FACE_TEXTURE = 0
my_peds6[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[9]COMPONENT_HEAD_TEXTURE = 0
my_peds6[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[9]COMPONENT_HAIR_TEXTURE = 0
my_peds6[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[9]COMPONENT_TORSO_TEXTURE = 0
my_peds6[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[9]COMPONENT_LEGS_TEXTURE = 0
my_peds6[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[9]COMPONENT_HANDS_TEXTURE = 0
my_peds6[9]COMPONENT_FEET_DRAWABLE = 0
my_peds6[9]COMPONENT_FEET_TEXTURE = 0
my_peds6[9]COMPONENT_EYES_DRAWABLE = 0
my_peds6[9]COMPONENT_EYES_TEXTURE = 0
my_peds6[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[9]COMPONENT_TASKS_TEXTURE = 0
my_peds6[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[9]PROP_HATS_INDEX = -1
my_peds6[9]PROP_HATS_TEXTURE = -1
my_peds6[9]PROP_GLASSES_INDEX = -1
my_peds6[9]PROP_GLASSES_TEXTURE = -1
my_peds6[9]PROP_EARS_INDEX = -1
my_peds6[9]PROP_EARS_TEXTURE = -1
my_peds6[10]Model = s_m_m_strperf_01
my_peds6[10]Model2 = 0x795AC7A8
my_peds6[10]Positionx = 3531.469
my_peds6[10]Positiony = 3777.635
my_peds6[10]Positionz = 29.9225
my_peds6[10]Heading = 183.0002
my_peds6[10]Task = 1
my_peds6[10]Weapon = KnuckleDuster
my_peds6[10]Group = 1
my_peds6[10]SeatPosition = -1
my_peds6[10]my_peds_variation = Default
my_peds6[10]my_peds_Accuracy = 60
my_peds6[10]my_peds_Health = 1000
my_peds6[10]my_peds_Armour = 200
my_peds6[10]my_peds_Invincible = False
my_peds6[10]my_peds_DrivingSpeed = 60
my_peds6[10]my_peds_DrivingStyle = Normal
my_peds6[10]my_peds_CombatEngaugeRange = 100
my_peds6[10]my_peds_CanLeaveGuardRange = True
my_peds6[10]my_peds_GuardRange = 40
my_peds6[10]my_peds_VecFallowDist = 5
my_peds6[10]my_peds_seeingRange = 40
my_peds6[10]my_peds_hearingRange = 30
my_peds6[10]my_peds_group_numb = 0
my_peds6[10]my_peds_Combat_Ability = 10
my_peds6[10]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[10]my_peds_can_exit_vehicle = False
my_peds6[10]my_peds_waypoint = 0
my_peds6[10]COMPONENT_FACE_DRAWABLE = 0
my_peds6[10]COMPONENT_FACE_TEXTURE = 0
my_peds6[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[10]COMPONENT_HEAD_TEXTURE = 0
my_peds6[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[10]COMPONENT_HAIR_TEXTURE = 0
my_peds6[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[10]COMPONENT_TORSO_TEXTURE = 0
my_peds6[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[10]COMPONENT_LEGS_TEXTURE = 0
my_peds6[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[10]COMPONENT_HANDS_TEXTURE = 0
my_peds6[10]COMPONENT_FEET_DRAWABLE = 0
my_peds6[10]COMPONENT_FEET_TEXTURE = 0
my_peds6[10]COMPONENT_EYES_DRAWABLE = 0
my_peds6[10]COMPONENT_EYES_TEXTURE = 0
my_peds6[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[10]COMPONENT_TASKS_TEXTURE = 0
my_peds6[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[10]PROP_HATS_INDEX = -1
my_peds6[10]PROP_HATS_TEXTURE = -1
my_peds6[10]PROP_GLASSES_INDEX = -1
my_peds6[10]PROP_GLASSES_TEXTURE = -1
my_peds6[10]PROP_EARS_INDEX = -1
my_peds6[10]PROP_EARS_TEXTURE = -1
my_peds6[11]Model = s_m_m_strperf_01
my_peds6[11]Model2 = 0x795AC7A8
my_peds6[11]Positionx = 3531.352
my_peds6[11]Positiony = 3778.117
my_peds6[11]Positionz = 29.9225
my_peds6[11]Heading = 182.9999
my_peds6[11]Task = 1
my_peds6[11]Weapon = KnuckleDuster
my_peds6[11]Group = 1
my_peds6[11]SeatPosition = -1
my_peds6[11]my_peds_variation = Default
my_peds6[11]my_peds_Accuracy = 60
my_peds6[11]my_peds_Health = 1000
my_peds6[11]my_peds_Armour = 200
my_peds6[11]my_peds_Invincible = False
my_peds6[11]my_peds_DrivingSpeed = 60
my_peds6[11]my_peds_DrivingStyle = Normal
my_peds6[11]my_peds_CombatEngaugeRange = 100
my_peds6[11]my_peds_CanLeaveGuardRange = True
my_peds6[11]my_peds_GuardRange = 40
my_peds6[11]my_peds_VecFallowDist = 5
my_peds6[11]my_peds_seeingRange = 40
my_peds6[11]my_peds_hearingRange = 30
my_peds6[11]my_peds_group_numb = 0
my_peds6[11]my_peds_Combat_Ability = 10
my_peds6[11]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[11]my_peds_can_exit_vehicle = False
my_peds6[11]my_peds_waypoint = 0
my_peds6[11]COMPONENT_FACE_DRAWABLE = 0
my_peds6[11]COMPONENT_FACE_TEXTURE = 0
my_peds6[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[11]COMPONENT_HEAD_TEXTURE = 0
my_peds6[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[11]COMPONENT_HAIR_TEXTURE = 0
my_peds6[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[11]COMPONENT_TORSO_TEXTURE = 0
my_peds6[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[11]COMPONENT_LEGS_TEXTURE = 0
my_peds6[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[11]COMPONENT_HANDS_TEXTURE = 0
my_peds6[11]COMPONENT_FEET_DRAWABLE = 0
my_peds6[11]COMPONENT_FEET_TEXTURE = 0
my_peds6[11]COMPONENT_EYES_DRAWABLE = 0
my_peds6[11]COMPONENT_EYES_TEXTURE = 0
my_peds6[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[11]COMPONENT_TASKS_TEXTURE = 0
my_peds6[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[11]PROP_HATS_INDEX = -1
my_peds6[11]PROP_HATS_TEXTURE = -1
my_peds6[11]PROP_GLASSES_INDEX = -1
my_peds6[11]PROP_GLASSES_TEXTURE = -1
my_peds6[11]PROP_EARS_INDEX = -1
my_peds6[11]PROP_EARS_TEXTURE = -1
my_peds6[12]Model = s_m_m_strperf_01
my_peds6[12]Model2 = 0x795AC7A8
my_peds6[12]Positionx = 3531.402
my_peds6[12]Positiony = 3780.057
my_peds6[12]Positionz = 29.92251
my_peds6[12]Heading = 183.0525
my_peds6[12]Task = 1
my_peds6[12]Weapon = KnuckleDuster
my_peds6[12]Group = 1
my_peds6[12]SeatPosition = -1
my_peds6[12]my_peds_variation = Default
my_peds6[12]my_peds_Accuracy = 60
my_peds6[12]my_peds_Health = 1000
my_peds6[12]my_peds_Armour = 200
my_peds6[12]my_peds_Invincible = False
my_peds6[12]my_peds_DrivingSpeed = 60
my_peds6[12]my_peds_DrivingStyle = Normal
my_peds6[12]my_peds_CombatEngaugeRange = 100
my_peds6[12]my_peds_CanLeaveGuardRange = True
my_peds6[12]my_peds_GuardRange = 40
my_peds6[12]my_peds_VecFallowDist = 5
my_peds6[12]my_peds_seeingRange = 40
my_peds6[12]my_peds_hearingRange = 30
my_peds6[12]my_peds_group_numb = 0
my_peds6[12]my_peds_Combat_Ability = 10
my_peds6[12]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[12]my_peds_can_exit_vehicle = False
my_peds6[12]my_peds_waypoint = 0
my_peds6[12]COMPONENT_FACE_DRAWABLE = 0
my_peds6[12]COMPONENT_FACE_TEXTURE = 0
my_peds6[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[12]COMPONENT_HEAD_TEXTURE = 0
my_peds6[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[12]COMPONENT_HAIR_TEXTURE = 0
my_peds6[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[12]COMPONENT_TORSO_TEXTURE = 0
my_peds6[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[12]COMPONENT_LEGS_TEXTURE = 0
my_peds6[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[12]COMPONENT_HANDS_TEXTURE = 0
my_peds6[12]COMPONENT_FEET_DRAWABLE = 0
my_peds6[12]COMPONENT_FEET_TEXTURE = 0
my_peds6[12]COMPONENT_EYES_DRAWABLE = 0
my_peds6[12]COMPONENT_EYES_TEXTURE = 0
my_peds6[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[12]COMPONENT_TASKS_TEXTURE = 0
my_peds6[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[12]PROP_HATS_INDEX = -1
my_peds6[12]PROP_HATS_TEXTURE = -1
my_peds6[12]PROP_GLASSES_INDEX = -1
my_peds6[12]PROP_GLASSES_TEXTURE = -1
my_peds6[12]PROP_EARS_INDEX = -1
my_peds6[12]PROP_EARS_TEXTURE = -1
my_peds6[13]Model = s_m_m_strperf_01
my_peds6[13]Model2 = 0x795AC7A8
my_peds6[13]Positionx = 3532.454
my_peds6[13]Positiony = 3778.67
my_peds6[13]Positionz = 29.9225
my_peds6[13]Heading = 183.0004
my_peds6[13]Task = 1
my_peds6[13]Weapon = KnuckleDuster
my_peds6[13]Group = 1
my_peds6[13]SeatPosition = -1
my_peds6[13]my_peds_variation = Default
my_peds6[13]my_peds_Accuracy = 60
my_peds6[13]my_peds_Health = 1000
my_peds6[13]my_peds_Armour = 200
my_peds6[13]my_peds_Invincible = False
my_peds6[13]my_peds_DrivingSpeed = 60
my_peds6[13]my_peds_DrivingStyle = Normal
my_peds6[13]my_peds_CombatEngaugeRange = 100
my_peds6[13]my_peds_CanLeaveGuardRange = True
my_peds6[13]my_peds_GuardRange = 40
my_peds6[13]my_peds_VecFallowDist = 5
my_peds6[13]my_peds_seeingRange = 40
my_peds6[13]my_peds_hearingRange = 30
my_peds6[13]my_peds_group_numb = 0
my_peds6[13]my_peds_Combat_Ability = 10
my_peds6[13]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[13]my_peds_can_exit_vehicle = False
my_peds6[13]my_peds_waypoint = 0
my_peds6[13]COMPONENT_FACE_DRAWABLE = 0
my_peds6[13]COMPONENT_FACE_TEXTURE = 0
my_peds6[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[13]COMPONENT_HEAD_TEXTURE = 0
my_peds6[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[13]COMPONENT_HAIR_TEXTURE = 0
my_peds6[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[13]COMPONENT_TORSO_TEXTURE = 0
my_peds6[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[13]COMPONENT_LEGS_TEXTURE = 0
my_peds6[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[13]COMPONENT_HANDS_TEXTURE = 0
my_peds6[13]COMPONENT_FEET_DRAWABLE = 0
my_peds6[13]COMPONENT_FEET_TEXTURE = 0
my_peds6[13]COMPONENT_EYES_DRAWABLE = 0
my_peds6[13]COMPONENT_EYES_TEXTURE = 0
my_peds6[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[13]COMPONENT_TASKS_TEXTURE = 0
my_peds6[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[13]PROP_HATS_INDEX = -1
my_peds6[13]PROP_HATS_TEXTURE = -1
my_peds6[13]PROP_GLASSES_INDEX = -1
my_peds6[13]PROP_GLASSES_TEXTURE = -1
my_peds6[13]PROP_EARS_INDEX = -1
my_peds6[13]PROP_EARS_TEXTURE = -1
